This raises greatsword average damage from 7 to 8. Frenzy also let's you do things like use a Shield for higher AC but still have a full damage BA attack. Follow-up Strike: After attacking with a two-handed weapon, can make a bonus action attack for 1d4 + strength modifier damage with the same weapon Forest Runner: +2 squares. Follow Up Strike - N/A or A Good on Hoodlums, useless on anyone else Forest Runner - B Forestalling Strength - D Hard to Kill - D Hauler - D. jeez All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. If you are using a shield, go longsword, warhammer, lance, or spear. Paladin gets big benefit from Follow Up Strike since there aren't too many bonus actions without concentration and you can Smite on both hits if you want to burst something down. Improve this answer. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Paladins -- 2 of the subclasses have the shield spell, and the mechanics in solasta are begging you to play them with a 2-handed weapon + the Follow-Up Strike feat. They can be found as random loot, crafted or bought from vendors. With only a first-level spell slot, the user can heal any target in a range of 12 cells. 0. The easy way to get gold is by letting the Scavengers retrieve stuff from your dungeons and overworld battles. My Ranger was a Half-Orc and just the racial "one time per rest keep at 1 HP. A variety of classes were made available to give players an authentic Dungeons and Dragons experience. I think the description is pretty self explanatory. kafka Aug 26, 2022 @ 3:37am Originally posted by LJ-the-brave: Conditions are, a) you should have equipped a 2 hand weapon and b) have a free bonus action. Not all rogues are thieves, though most will happily pick up unguarded valuables. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Should you want to join our active community, you might want to drop by our Discord server and/or the. A damage value in parentheses. Follow Up Strike is a Feat in Solasta: Crown of the Magister. by TomReneth Human Warrior Solasta Quick Class Guides: Fighter Are you looking for some quick answers regarding a class in Solasta? Then this might help. camon guys, its been a year since it was reported. For what my opinion is worth, versatile should allow for the weapon in question to be treated as two handed when wielded two handed. There is a variety of melee weapons such as swords, hammers, sickles, axes, and many more. I n this Solasta Crown of the Magister Beginner’s Guide, I’m going to discuss 10 tips that can make your experience with Solasta more enjoyable. I was a big player of 3. Style Great Weapons Fighting. i think in 5e versatile count as two handed when you do two hand but that is 5e and not this game. . Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. 5 damage per round or 32 damage /w the swarmkeeper damage, which increases to 42. Mightly Blow is a Feat in Solasta: Crown of the Magister. it basically upgrades the average roll for a D6 from 3. Well, you mean according to the description. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Seems really powerful on Rogues. #8. I don't know. This mod gives you an extra 54 faces to choose from. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. I don't bother with the doom blades at all. No, it automatically gives you a larger die. For this specific page we will be focusing on the The Dark Castle – Main Quest. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. 1d12 = (12+1)/2=6. Some of the old favorites like Empress Garb and Punisher can only be acquired by doing all of the Forge's quests including The Renewal. Note that most often than not, when there are variations between the tabletop Ruleset and. Therefore, in game it works this way: Drop weapon (free), cast spell (action), pick up weapon (item interaction), do whatever bonus action/movement you have left. As we are now working on our next project, we have decided to close our official Solasta forums to avoid leaving them wild and unmoderated. The Forge is also the Scavenger equivalent for this. Proficiency with martial weapons or battleaxes is required to use it effectively. You just need to take Follow Up Strike. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. The follow up hit can be used to Smite, which makes a serious difference. Follow Up Strike: When you take the Attack action with a two-handed weapon, you can use a bonus action to make a fast melee attack to follow up with, dealing an additional 1d4 + Strength bonus damage of the same type. . The Solasta Lightbringers Edition contains: Crown of the Magister: The original level 1-12 campaign. It’s a bonus action, it will be available after you take a swing with your main action. Guess as the next turn begins, the bonus action is already occupied by frenzy's free single melee attack. Solasta Wizard Build Guide. We will also be doing one final Solasta Dev Stream on July 26th before fully moving on to our next project, so drop by to say. Other than traditional two-handed weapons, there are versatile weapons that can be used two-handed when you do not equip a shield (longsword, for example). . If you succeed three. So you can chose to wield it with both hands for greater damage, or use it with one hand and a shield in the other, trading less damage for greater defence. That sounds like a bug then since the Great Weapon Fighting Style should work with Versatile weapons as long as you are wielding a melee weapon with two hands. Tirmar is better vs the boss enemies, while Devotion is more reliable vs all enemies. True Strike is a Cantrip in Solasta: Crown of the Magister . Heroes of SolastaSavage Attacks is a Feature in Solasta: Crown of the Magister. It also stacks with the elemental touch (higher chance to trigger) and Mighty Blow feats. . Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Follow up strike ignores special magic effects, so it misses out on the extra damage dice and we've just seen that those account for a bigger difference than Great Weapon vs Versatile. Keep a two-hander in. jeezgot crit (20) one damage dice rolled 2, so the game rerolled a 3. Checked last pacth and yet same problem. jeezChecked last pacth and yet same problem. (in my case I rolled a 3 and 6) Like. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. To salt the wound it requires a Feat doesn't get an ability score increase just to get that mediocre attack. Proficiency with martial weapons or longswords is required to use it effectively. Features are the different unique actions that characters can perform. As soon as you remove the shield, the d8 is replaced with d10 for a versatile weapon's damage. Great Weapon Master or Polearm Master (Follow Up Strike is basically a gimped version of Polearm Master). Every level-up feels meaningful, which is great for a martial class. Follow Up Strike is a Feat in Solasta: Crown of the Magister. 5. Magical weapons and armor are created using the Manacalon Rosary. By Jason Rodriguez May 27, 2021 As you progress further in Solasta: Crown of the Magister, your party of created characters will become stronger until you reach the level 10 cap. camon guys, its been a year since it was reported. They range from common, non-magical ones to powerful and unique magical ones. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. . Admittedly that'd be a bit over powered but follow-up strike only once per turn is obviously inferior to a full single melee attack as bonus action (frenzy) for barbarian. It works explicitly with 'Two-handed Weapons'. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. This enchanted weapon is forged using Primed Rapier and Spider Queen Venom. In Solasta, you take control of four heroes, each with unique skills that complement one another. The guide includes the base game, the Inner Strength DLC, and the Lost Valley DLC. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Solasta: Crown of The Magister - Beginner Tips and Tricks. Passive buffs are granted to the character if they meet certain criteria such. Under the Seas of Vodari is a 300-page book that provides 5E/Fifth Edition material for both gamemasters and players to dive into a world full of action and adventure set beneath the waves of Vodari or your own campaign world. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. camon guys, its been a year since it was reported. One that can be used with one hand or both hands; eg longsword. This weapon is exactly the same as a standard Battleaxe, with the only difference being that it can be used in crafting recipes. Follow-up Strike should also work with Versatile weapons (wielded with two hands) but it is a custom feat so only Tactical Adventures would know. They are not AAA, but that is appealing to me. As long as the Paladin has the possibility to Smite, the "Follow Up Strike" does not activate. The staff has 10 charges and. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. . Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. I think the description is pretty self explanatory. Увійти Крамниця Домівка Черга знахідок Бажане Крамниця жетонів Новини СтатистикаIs it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Basically enabling for the character to get an additional melee attack in when they use a two-handed weapon, this feat is excellent for anyone who wants to increase their damage output early. Thank you. jeezI refer to that feat a bunch in this post in a way that no longer works in Solasta. The easiest spell you could fill these gaps would be as new spells. Pick follow up strike, and reduce small amount of damage. i was thinking about going with dual wielding. Try to include: Flame Strike or Insect Plague Level 10 +1 spell slot (5th) +1 cantrip Divine Intervention – Ask for help from your deity; the success chance is 1% per Cleric level. Fighter/Paladin/Ranger however. When making an Attack with a 2H-Weapon, its wielder can use a Bonus Action to make a quick follow-up that deals 1d4 + Strength. Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Character Creation: Rolling attributes. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. 로그인 상점 홈 탐색 대기열 찜 목록 포인트 상점 뉴스 통계I think the description is pretty self explanatory. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Combat, dice rolls, and difficulty sliders Combat in Solasta. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Has everything you would want a Barbarian for in the first place. Follow-Up Strike [one-action] Feat 6. jeezWeapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. Weapon Greatsword. Proficiency with simple weapons or quarterstaves is required to use the weapon. so versatile weapons like the warhammer and quarterstaff don't. Hello there folks, We've noticed that we haven't put up a list of what is different between our game rules and the D&D 5e Ruleset, which have confused a fair amount of experienced players into thinking that some design decisions where bugs. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. - Hard to Kill +1 Constitution to a maximum of 20. The best one-handed weapons, two-handed weapons, and dueling weapons all have comparable damage per hit. They are still sharp and crisp in the world though, where it really matters. Guess as the next turn begins, the bonus action is already occupied by frenzy's free single melee attack. Checked last pacth and yet same problem. Guidance: Cantrip: 1 min. If this feat existed, I’d probably level up my Cleric accordingly: shield thrash at level 4; raise shield at level 8; and armour master at level 12. Versatile weapons don't work with the feat. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. This means that RAW True Strike is literally worse than just attacking once on each of those turns with the sole exception of a Rogue (Arcane Trickster, High Elf, Magic. - Palace of Ice: A level 10-16 campaign, it is the continuation of. g. It also applies to Sneak attack and other bonus damage sources. Without special class features or feats you do not apply your Ability Modifier to damage on the off-hand weapon. Basically you should only use Unarmed Strike when you are not allowed to use anything else, like your bonus action. Gives you two opportunities to smite at 4th level and a third opportunity at 5th level. Tactical Adventures' RPG is the truest. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. . It only works on weapons that can only be wielded with 2 hands. But you do get non-weapon / non-attack addon damage from things like Hunter's Mark, Maladiction, and Smite. 42 - Public. jeez Checked last pacth and yet same problem. There is absolutely no impact of CotM "choices" on Palace of Ice. While you are wielding a versatile weapon and no other weapons, at the start of your turn you gain one of the following benefits (your choice), which lasts until the start of your next turn: +1 AC, +1 to attack rolls, +2 to damage rolls. Tip: If choosing a feat, pick Follow Up Strike. Paladin. Advantage is more significant for damage. 22!! Bug:[V 1. While it's set in the completely new homebrewed world of Solasta, it's been built on top. . camon guys, its been a year since it was reported. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. . Follow-Up Strike is not terrible but it is far worse than Great Weapon Master (which Solasta obviously couldn't use because it's not part of the SRD; and besides, having to choose whether to use it or not with every attack would get old fast. Follow Up Strike. . So. With Swift Steps, Flurry of Blows grants them the effect of Dash for free and advantage of their next attack. Palace of Ice: A level 10-16 campaign, it is the continuation of Crown. Anybody can ask a question Anybody can answer The best answers are voted up and rise to the top. jeez1h vs 2h Paladin. It's not as effective if. Solasta: Crown of the Magister takes you on a lengthy adventure through various towns, ruins, dungeons, and mage towers. Войти МагазинSolasta: Crown Of The Magister is a game that harkens back to the good old days of CRPGs. Level 7. The achievement unlocks after you find the map and lists. Basically enabling for the character to get an additional melee attack in when they use a two-handed weapon, this feat is excellent for anyone who wants to increase their damage output early. 5. It’s not even close. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. (for both great weapon. camon guys, its been a year since it was reported. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Solasta: Crown of the Magister succeeds in large part in recreating the tabletop experience of a fifth-edition adventure. In practice, path of stone is a lot more playable in difficult mode. DiceWrangler Jun 14, 2021 @ 10:29pm. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. i see. Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5. #1 joy. . Checked last pacth and yet same problem. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. . Checked last pacth and yet same problem. Solasta: Crown of the. The Solasta Lightbringers Edition contains: - Crown of the Magister: The original level 1-12 campaign. . Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. Decisive Strike is like a mini-sneak attack for some burst damage, has two attacks per round, plus Spiritual Weapon and lots of nice spells. Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. 1 Ruleset. Solasta: Crown of the Magister. Fighting styles are particular ways of fighting that a warrior decides to specialize in. jeez EDIT -- there was a loophole with Mighty Blow feat that has been patched out. For some reason, 5e imposes a hard cap of 1 bonus action per turn. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. . This is a lot of damage, and it is very versatile. If you attack with a longbow, it does count as an attack action with a two-handed weapon and uses DEX to Hit Roll and Damage Roll. I think the description is pretty self explanatory. jeezChecked last pacth and yet same problem. Maybe useful: when you click on a recipe, even if you cannot craft it, the final product can be inspected in the upper right corner of the screen. Aquillion Jun 2, 2021 @ 2:51am. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. jeez Checked last pacth and yet same problem. If you can do a follow up strike with a great sword, I'm sure your warrior can also do it with a long sword held with 2 hands. Feat Follow Up Strike. Will mostly spend spell slots on Smites, but having a Shield spell is always great, hence the oath selection. Checked last pacth and yet same problem. Paladin does well with two handed weapons if you get Follow Up Strike Feat. Link to the wiki if you all want to read up on the details of the feats themselves, this list here is just my opinion on their. Versatile weapons, like rapiers (mentioned above), scimitars (a personal fave), etc. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Follow Up Strike: When you take the Attack action with a two-handed weapon, you can use a bonus action to make a fast melee attack to follow up with, dealing an additional 1d4 + Strength bonus damage of the same type. camon guys, its been a year since it was reported. When all Smite is used up and no dialogue is. Versatile: This weapon can be used with one or two hands. Don’t let the tabletop version of True Strike mislead you, the one in Solasta is much better. Creed of Solasta +1 CHA to a maximum of 20. camon guys, its been a year since it was reported. Target up to three objects that can be illuminated and light them up immediately. In tabletop D&D and Baldur's Gate 3, you can take some really powerful feats that tip the balance in favor of two-handed weapons, but Solasta doesn't have these and as far as I can tell the ones they made themselves are a lot weaker than e. You can get to 20 AC with 18 dex. . camon guys, its been a year since it was reported. They cannot be bought or found, they can only be crafted. Follow Up Strike (feat) "When you take the attack action with a Two handed Weapon, you can use a bonus action to make a fast Melee Attack to follow up with, dealing an. . Versatile weapons gain the finesse property while you wield them in two hands. i've noticed that it only works on weapons with the two-handed tag. Distracting Gambit is a Feat in Solasta: Crown of the Magister. And purchasing during Early Access will automatically unlock the full version once. Rogues are versatile because of how precise they are in. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. 176. I don't know if this behavior is intended or not, but it would be great if it did affect versatile weapons. So you will have a handful of spells you always use and not bother with the rest. Grants: True Strike (Caster has advantages on his first attack against the spell's target. I have not run to one with active enemies so I don't know if it works though. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. A greatsword does 2d6, average 7. Looking at the definitions of finesse and versatile we have: Finesse: When Making an Attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the Attack and Damage Rolls. jsaving Aug 28, 2021 @ 7:10am. Solasta Crown of the Magister Paladin Build Guide: Oath of the Motherland. The Paladin may not be able to hit as hard as a Fighter or throw spells as powerful as a Wizard, but its ability to take hits and protect allies makes the Paladin one of the strongest in all of Solasta. easier way, add the lowest number to the highest and divide by 2. Cantrips Eldritch Blast Checked last pacth and yet same problem. Follow up strike is essentially a bare fisted punch attack that you take after. Bug: Follow Up Strike: Version: 0. Temp HP, extra Armour Class (AC) and even, eventually, extra damage. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. 8 Black Viper. That may be a bug, or it may be intended behavior. camon guys, its been a year since it was reported. i went with path of the stone seems like better. Sold by Gorim Ironsoot Sold by Mogo the Poor Sold by Galar Goldentongue Sold by Wilf Warmhearth Sold by Lena Swifthand Sold by Engrem Toldus Sold by Morganna Raven. . Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. By Jason Rodriguez May 26, 2021. Giriş Yap Mağaza Ana Sayfa Keşif Kuyruğu İstek Listesi Puan Dükkânı Haberler İstatistiklerAs far as I can tell you can only run from combat on random day (non camping) encounters where there are locations to change areas. 5e also implements off-hand attacks as bonus actions. Note that a great axe does 1d12 of damage, average 6. I think the description is pretty self explanatory. However. Recipe books, bestiary and journal entries are never preserved between games and gold is split evenly between characters. I once attacked, rolled a 1, rerolled a 1, and then rolled another 1 for spiritual weapon. Followup Strike only does 1d4 + STR Bonus, and gets none of your magic weapon damage. HOWEVER, this does not give you a second shot with the bow. 2 new wizard spell ideas that would drastically improve the Spellblade to bring it on par with other subclasses would be something like these (basically a melee attack cantrip and melee alternative to Hex/Hunter's Mark): Siphoning Blade: Cantrip (Necromancy): Action: Make a. camon guys, its been a year since it was reported. Functionally, it doesn't make any sense that it doesn't. Solasta: Crown of the Magister build guides. Tip: If choosing a feat, pick Follow Up Strike. jeez For what my opinion is worth, versatile should allow for the weapon in question to be treated as two handed when wielded two handed. This comprehensive walkthrough. Crafting in Solasta Crown of the Magister features the various aspects relevant to the crafting mechanic of the game. If using a 2H/versatile weapon, reroll a damage die if you get a 1 or 2 Protection – When wielding a shield,. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Après une campagne de financement participatif couronnée de succès et une. And at. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Starting your adventure. Follow Up Strike is a wasted feat for a Berserker so you should reload and pick a different feat (or ASI). Checked last pacth and yet same problem. camon guys, its been a year since it was reported. camon guys, its been a year since it was reported. Spellcasting up to 6th level Versatile Domain spell lists Channel Divinity. Plenty of healing, the clerics do quite fine in combat, and ranged. Or should be. Unlike core rules, barkskin just sets your base AC to 16; it does not cap it at that amount. camon guys, its been a year since it was reported. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Logga in Butik Hem Discovery-kö Önskelista Poängbutiken Nyheter StatistikThe rogues chassis is a decent class as a multi-class enhancement for a ranger or a barbarian in Solasta, but I don't see it as strong by itself. Edit: Use the "Point Buy" option for Standard Array. SolastaFaceUnlock. Players get to select a specialty during Character Customization for the Fighter Class and at a higher level of the Paladin and Ranger class. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. jeezThe Follow-up Stirke Feat is not working at all, neither on Greatswords/Greataxes or wielding longsword in 2h. They uphold their sacred oaths above all else because this is where they draw strength and power. You add your Strength modifier to your attack roll and your. ) It's clearly not as good, but I feel this is the best Fighters can get in Solasta. Share. Some enchanted weapons exist only in two-handed form. It is a ranged help. F – Little or no practical use. Something between a rogue and a cleric. Seems really powerful on Rogues. While you are wielding a versatile weapon and no other weapons, at the start of your turn you gain one of the following benefits (your choice), which lasts until the start of your next turn: +1 AC, +1 to attack rolls, +2 to damage rolls. camon guys, its been a year since it was reported. But you do get non-weapon / non-attack addon damage from things like Hunter's Mark, Maladiction, and Smite. Reviewed on AMD Ryzen 5 3600, Nvidia GeForce 2080 Super, 32 GB RAM, caffeine and late nights. Plus 3. Version: 0. Followup Strike only does 1d4 + STR Bonus, and gets none of your magic weapon damage. camon guys, its been a year since it was reported. A – +2 of ability score improvement (essentially taking this instead of a feat) B – Decent but slightly weaker vs +2 of ability score improvement. . Note that a great axe does 1d12 of damage, average 6. I noticed for example something different when you have the feat follow-up strike and you make your third attack (bonus atack) and you have a weapon with extra damage DICE (eg. Solasta is currently available via Steam Early Access where players can experience about 10+ hours of the campaign,. 1. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Solasta's weak points are the writing/story, a partial rather than complete implementation of core classes, a nearly complete lack of choices and consequences which means there is virtually no replayability, and a core campaign length that is 2/3 shorter than other CRPGs such as Kingmaker or Pillars of. Like the others, I agree that follow-up strike is a must for 2H character. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Monks aren't really supposed to be primary damage dealers, and with the extra attacks they get, damage bonuses can add up quickly. The longsword is a martial melee weapon with 1d8 slashing damage and the following properties: Versatile (1d10). So but the greataxe has a better to hit bonus, +2 to damage, and a better die of additional damage (d10 averages 5. does the the two handed fighting styles works when you use Versatile weapon? it should right what about the follow up strike feat, because Versatile weapons is technically a two handed weapons when you have no other weapon in hand right? Checked last pacth and yet same problem. zero. It works explicitly with 'Two-handed Weapons'. camon guys, its been a year since it was reported. 2 new wizard spell ideas that would drastically improve the Spellblade to bring it on par with other subclasses would be something like these (basically a melee attack cantrip and melee alternative to Hex/Hunter's Mark): Siphoning Blade: Cantrip (Necromancy): Action: Make a. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. However, it is a very challenging weapon to forge. It's hard to make four distinct-looking characters for your party. Many strengths and weaknesses come directly from that system, as Solasta does a good job implementing the rules of the tabletop game. I think the description is pretty self explanatory. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. The Follow Up Strike feat should work with versatile weapons when held in two hands. This is independent if choosing Smite or not. Proficiency with simple weapons or spears is required to use it effectively. Enemies do not roll the Str Save for Maul of the Destroyer when hit by the Follow Up Strike bonus action swing. It's a basic non-magical weapon.